The Steam release will continue to be free to play. You can see it on GitHub and they're planning a Steam release with a store page that's now online for you to follow along. It seems people who ran game servers for SS13 will be porting over to SS14 too, including a popular Colonial Marines mode as they announced in a blog post earlier this year. It was designed to be extensible too, so you will be able to run your own servers that can change whatever rules you want to provide different experiences and settings. Unlike Unitystation though, Space Station 14 doesn't require contributors to use a proprietary game engine (Unity) making it much more open. Space Station 14 is a free and open source remake and a continuation of an earlier attempt. ![]() Some try to keep it going, others are out to sabotage, there's random disasters and all sorts of modes. Set on a space station where things tend to go wrong, and often quite quickly with players all taking on different roles. Space Station 13 is an online RPG made on the BYOND gaming platform. If it was reasonable in any way, it wouldn't be Space Station 13.If you've never heard of it, here's a quick refresher. And maybe that's a good thing? As bizarre and inaccessible as it it, I think Space Station 13's magic comes from the very factors that hinder it. There are excellent games such as Barotrauma which have definite SS13 DNA, but there's still no game out there that is a straight up remake. The learning curve might as well have been a granite wall, even with recourse to server-specific wikis, and so if you stuck around long enough to achieve anything like mastery, it'd be because you were determined to go all-in on collaborative weirdness.ĭespite endless chat about sequels and spiritual successors, I'm yet to see one properly emerge. Then you had monstrous lag to contend with, not to mention the byzantine horror of the interface. At least when I got into it, at the start of the 2010s, you had to jump through a lot of hoops just to boot up the game and join a server. It's just not a game you can just blunder into, after all. I said the game's player base is committed, and I think that's the secret ingredient in SS13's unique, ridiculous beauty. But if I started, I'm not sure I could stop, so once again I will implore you to seek out some of the many, many SS13 anecdotes floating around online. It's a genuine struggle not to just break into a breathless account of the many ridiculous scenarios I was lucky enough to be a part of during my brief year or so playing. But to me, I suppose, the real joy of the game is in the way its maximalist, 'anything is possible' immersive sim ruleset combines with the creativity of a player base committed to really weird, inventive roleplaying. I'm sure they exist you should watch them. The sheer convolution involved in the game's 17-year history, plus the sheer range of totally different games which come under the SS13 title, is worth a decent YouTube documentary or three. Honestly, though, I could have used 10,000. ![]() Had to hyphenate a bit, but that's Space Station 13 in 100 words. Space Station 13 - BYOND Hub Q: What is Space Station 13 A game originally by Byond user exadv1 in which you play the role of an employee of Nanotrasen. Youll need to download and install Byond to. Most are "hidden traitor" games, but they all share two things in common: they're a pain in the arse to play, but it's worth it for the stories they generate. To join register a free account on Byond (thats the engine SS13 uses) and post or PM me your username here. Some are semi-serious roleplay environments. These days, SS13 exists as a spectrum of wildly different, community-run servers. It was originally a sober atmospherics sim built in freeware engine BYOND, but after the code became public, it. SS13 is a top-down, multiplayer, session-based RPG, where people take on jobs aboard a space station, and can interact with everything therein. But since this is a cheery little "hey, check out this interesting game" post, I'm going to try it in 100 words. Trying to write about Space Station 13 is inevitably a complete nightmare, as by the time you've explained what it is to any degree of adequacy, you're approaching long read territory. One a day, every day, perhaps for all time. Have You Played? is an endless stream of game retrospectives.
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